Are you looking for a challenge where you will design a real-time game controlled via virtual IoT hardware? It's gonna be wild!

Integrate IoT hardware simulation (Wokwi/ESP32) with real-time game engines (GDevelop/p5.js) using MQTT/WebSockets.
Move past simple circuit building into high-level Human-Computer Interaction (HCI) and system architecture.
Transmit, process, and visualize sensor data from a virtual microcontroller to trigger complex logic in a game.
Build a portfolio-ready project covering firmware coding (C++/MicroPython), network latency, and front-end dev.
1-4 participants per team. Open to all relevant branches/years.
Interdisciplinary and cross-domain teams are highly encouraged!
Single submission per team.
Develop Full-Stack IoT Skills: Equip yourself with a portfolio-ready project covering firmware coding, network latency management, and front-end game development.
Everything you need to know to survive the Peripherals Lab challenge. Read it, learn it, sketch it.
The challenge is divided into two main phases. Read the rules carefully!
Problem Statement, Stakeholder Analysis, Constraints, Use-case flow. 7 Days duration.
PPT, Live Demo, Technical Report, Future Scope. 3 Days duration.
Wokwi simulation, GDevelop/p5.js, MQTT/WebSockets, Low latency.
No keyboard/mouse as primary control. No pre-built templates.
View the breakdown of marks.
Awards will be given at the discretion of the IEEE Judging Panel. No plagiarism allowed!